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Daniele Gadler

daniele.gadler at yahoo.it




~/About

Currently working as a Business Intelligence Expert / Data Scientist at SIAG - Südtiroler Informatik in Bolzano, Italy.

I have recently graduated from the Master's in Computer Science and Networking at Scuola Superiore Sant'Anna and University of Pisa on October 4th 2019 with a Master's Thesis proposing a technique that introduces quantization of recurrent neural networks in the federated learning process to reduce the amount of data transmitted up to 8.70x, while still maintaining a high model accuracy.

Previously, I took part in the Erasmus+ exchange programme and studied for one year at the Technische Universität Kaiserslautern in Germany (2016 - 2017) and interned at various university research labs. I hold a BSc. in Computer Science and Engineering from the Free University of Bolzano-Bozen in Italy (2014-2017).

~/Education

~/Work Experience

~/Awards

~/Publications

~/Languages

Native
Fluent
Fluent
Discrete

~/Projects

Automatic Hidden Markov Model Generation (2016 - 2019)

Scripts to generate Hidden Markov Models automatically and manually, based on the paper Mining Logs to Model the Use of a System implemented in Java Hadoop and R.

Sobel Filter on CUDA, C and OpenCV (2019)

Native C, CUDA, OpenCV versions of the Sobel Filter, an algorithm computing the countour of an image based on the partial derivatives of an image over the X and Y axes.



OpenMined - PySyft project (2019 -)

Collaborating to the PySyft project of the OpenMined community with code fixes for the training of Recurrent Neural Networks, Long-Short Term Memory Models, Gated Recurrent Units and optimizations for low-power devices such as Raspberry PIs.
SPADE - Sensing, Processing and Analyzing Data in an Embedded IoT Device (2019)

Implementation of a machine-learning powered system for the predictive maintenance of machines based on a Beagleboard green and an accelerometer.


Persistent World Scripts for Warband (2014 - 2018)

Set of scripts for the "Persistent World" and "Persistent Kingdoms" mod of Mount & Blade: Warband that add roleplay and persistent functionalities to the game, connected to a MySQL Database and a PHP backend.
Data Mining (2018-2019)

Application of data mining techniques such as clustering, supervised classification and association rules to the task of banking customer default prediction in Python. "Lost in Data" team in the 2018-2019 Kaggle challenge.



Dot Matrix Printer (2014-2015)

Hand-made printer using felt tip pens as ink, created based on an Arduino and a Raspberry PI. The system is fully accessible via a web-based interface for uploading images to be printed.
JSnake (2015)

The famous Nokia phone game "Snake" implemented in the Java programming language using, among others, multithreading and generics.



~/Lecture Notes

Lecture Notes taken in class during the Master's in Computer Science and Networking 2017-2019 in Pisa and during my Bachelor. All the material released is intended for didactic use only.

Academic Year 2018-2019

Academic Year 2017-2018

Academic Year 2016-2017 - Technische Universitaet Kaiserslautern